Table Tennis Forehand Loop: Technique, Timing & Drills
The forehand loop is modern table tennis. Since it transformed the sport in the 1960s, every attacking player’s game has been built around this one stroke: a brushing, upward-forward swing that turns any incoming ball — even heavy backspin — into an aggressive topspin attack. Here’s the full technique, plus the adjustments and drills most guides gloss over.
Loop vs. drive vs. smash: know what you’re building
| Stroke | Contact | Ball path | Use when |
|---|---|---|---|
| Drive | Flat-ish, through the ball | Fast, low arc | Ball at net height, rallying |
| Loop | Thin brush up the back | Arcing, dips with topspin | Any ball — the all-purpose attack |
| Smash | Flat, maximum force | Straight down-line | High balls only |
The loop’s superpower is the arc: topspin pulls the ball down onto the table, so you can swing hard at balls a drive would send long. More spin equals more safety and more pressure — a rare free lunch.
The technique, checkpoint by checkpoint
- Stance: feet wider than shoulders, right foot slightly back (right-handers), knees bent, weight on the balls of your feet.
- Backswing: rotate hips and shoulders right, letting the arm drop naturally — the paddle ends around knee height for backspin balls, waist height against topspin.
- The swing sequence is legs → hips → shoulders → arm → wrist. Power flows up the chain; an arm-only loop is a push-up pretending to be a bench press.
- Contact: brush the ball thin — imagine grazing a match against the box. Racket angle roughly 45–60° closed, contacting the ball at the top of its bounce (or on the rise, for advanced pressure).
- Follow-through: the paddle finishes near your forehead, weight now on the front foot, immediately recovering to neutral.
The adjustment table: looping different balls
| Incoming ball | Backswing | Swing direction | Contact point |
|---|---|---|---|
| Heavy backspin (push) | Low, knee height | More upward (lift) | Ball dropping |
| Block / light topspin | Waist height | More forward | Top of bounce |
| Fast topspin (counterloop) | Compact, high | Forward, over the ball | On the rise |
This single table is the difference between looping in drills and looping in matches: the stroke stays the same, the angle and timing adapt to the incoming spin. If reading spin is your bottleneck, start with our spin guide.
The three loop-killers
- Arm-only swinging — no legs, no hips, no power, sore elbow (mistake #2 in our common mistakes list)
- Hitting flat out of impatience — if the ball keeps going long, you’re striking, not brushing
- Standing tall — the loop starts from bent knees; straight legs mean late, weak contact
Practice progression
Shadow-stroke the full chain daily (mirror, 20 reps). Then loop against a steady block, cross-court, 20-ball targets. Then the classic third-ball pattern: serve backspin, partner pushes, you loop — the most common point in amateur table tennis, drilled in full in our drills guide. A robot with topspin/backspin switching accelerates this stage enormously.
Equipment note
Looping rewards grippy rubber and a blade with some flex. If your current setup is a hard, slick pre-made paddle, the stroke will feel impossible no matter how good your form is — see our rubber guide and spin-friendly blades for setups that help rather than fight you.

Benjamin Fink is the founder and lead table tennis reviewer at PingPongReviewed. He has played competitive club table tennis for over 17 years, including national-level tournaments, and has personally play-tested hundreds of paddles, rubbers, blades, tables, and training robots.
Every recommendation he publishes follows the site’s hands-on evaluation process — see How We Test for the full methodology. When he isn’t reviewing gear, Benjamin coaches beginners and writes training guides to help recreational players improve faster.
